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BBS Socket Programming

A multi-client Bulletin Board System built using socket programming in C/C++. Designed to simulate real-time client-server communication with concurrent connections, message broadcasting, and session handling.

Project Overview

This project implements a real-time Bulletin Board System (BBS) using socket programming. Multiple clients can connect to a central server, send messages, and interact in a shared communication environment similar to a lightweight chat system.

Core Features

  • Multi-client server architecture
  • Real-time message broadcasting
  • User session handling
  • Concurrent connection support
  • Client-server communication protocol
  • Command-based message system

Networking Concepts

  • TCP socket programming
  • Client-server architecture design
  • Concurrent I/O handling
  • Message serialization & parsing
  • Connection lifecycle management

Technologies Used

C / C++
Socket Programming
Client-Server Model
Linux Networking
Concurrency

My Contribution

In a team of 3, I contributed heavily to the system design and core networking implementation, including socket setup, message handling logic, and overall architecture integration.

GitHub Repository

View full source code and project structure.

View GitHub